Controlling webhook scenes from manual scenes

Why can’t I activate/deactivate an automatic scene triggered by a webhook from a manual scene?

1 Like

Because this is how our beloved programmers created ewelink and it has such limitations.

You can also rebuild your scenes a bit.

Instead of direct Tap, you can do it using an additional webhook…


Thx for the feedback!

We will consider adding this in our next major update for the scene feature.

And thanks for the workaround @morgan

1 Like