Hi again
About scenes. Is it possible stop a scene that it is running with another scene?
I know that it is possible ENABLE/DISABLE
The feature that I’m looking for is the possibility of stop a scene that is being executed with another scene
Let say that I have scene that does this?
this scene took 60 seconds to be executed, so it can be stopped triggered by another scene
MANUAL SCENE
DELAY 60
TURN OFF LIGHT
AUTOMATIC SCENE 1
if Sensor = ON
then TURN ON LIGHT
STOP MANUAL SCENE
AUTOMATIC SCENE 2
if Sensor = OFF
EXECUTE MANUAL SCENE
The frequency set on sensor is 20sec
I’m trying to avoid light turn off if sensor=off on certain time period. To give some time to sensor to go ON again. Think this it will decrease the lights always being on/off.
Any other idea or suggestion? Or the feature that I’m looking for is feasible?
I think you can try to create a virtual device (with nodered) and manage its states in the manual scene. Then take into account the state of that virtual device in your automatic scenes to make them act or not.
From observations, it seems that currently it is possible to terminate a started scene when it is switched to disable.
There used to be no such possibility and the scene that started had to be fully executed.
Another possibility is to use https://sequematic.com, I have already written a few times on the forum about how to use it.
But it seems to me that ewelink currently manages to handle it.
Test, the automatic scene starts by reacting to the trigger, then delaying the execution for 15 seconds and the ending action. In the meantime, the manual scene which as an action does disable the first scene. The effect? the scene that started and is waiting for the action to be executed, does not execute the action to the end.
Hi, I’m very interested in virtual devices that don’t exist on ewelink for now, I wonder if to activate nodered and integrate it into ewelink it is necessary to do it with iHost or it can be done regardless. Thank you