Hi all
This is my first post and I totally admit I’m very new to the Sonoff app.
I have a couple of electric underfloor heating pads and I’m trying to switch each one on with two thermometers. One in the room measuring the air temperature, and one in the floor measuring the floor temperature (otherwise the floor gets very, very hot!)
My plan is to useThermo plugins to drive a VSwitch and then use two Scenes containing the VSwitch to activate and deactivate a real switch. The VSwitch is there for expansion to possibly include an override to boost the temperature for a fixed period of time. (If I can work out how/if that’s even possible!)
What happens is the Thermo plugin correctly activates the VSwitch, but the VSwitch changing state doesn’t switch the real switch.
If I change the state of the VSwitch with a tap, it works. But not if it’s driven by the Thermo plugin.
I’ve tried creating a VButton to test this and that doesn’t seem to drive the real switch via the VSwitch
Am I missing something? Or is there a reason for this behaviour?
Cheers
Mark
Hi, I do it so that the thermometer turns on the heating as needed, and the temperature sensor in the floor turns off the heating if it exceeds the specified temperature.
That’s what I’ve been doing up to now, but I thought this would be a more elegant solution and hopefully give better feedback to the app screen. I have to say the Thermo plugin is a strange beast, too.
Thermo plugin ist bad solution. Not working corect i report bugs.
Walt , i am create today for you screenshot
temp. sensor is a sensor that measures the temperature in the room
actuator of the device that is to turn on when it drops below the desired temperature
I give temp accuracy 0.5 degrees to avoid too much cooling
That’s the whole setup of the thermo plugin. Now we’ll show a scene that turns off the heating when it exceeds the floor temperature.
9
create an automatic scene. put a thermometer in the floor in the if item. on it set if the temperature is greater than, for example, 30 degrees
then insert the relay that controls the heating and disable it. then add the thermostat for the room that the heating is related to and disable it.
Then you need to make a scene that will trigger the thermostat in the room if the floor temperature drops below a certain threshold. And enable heating.
Thanks
That’s pretty much what I was doing, but I was hoping to create a “nicer” way of doing it so I could integrate a “boost” function.
The BOOST button would switch the floor on for a fixed time at a higher temperature so when I come in from outdoors I could warm the room up quicker.
I have questions about the Thermo plugin in another thread!
cheers