# Enabling auto scenes via manuel tap

**URL:** <https://forum.ewelink.cc/t/enabling-auto-scenes-via-manuel-tap/9859>\
**Category:** Uncategorized\
**Created:** [December 7, 2022, 6:39pm UTC](https://forum.ewelink.cc/t/enabling-auto-scenes-via-manuel-tap/9859 "2022-12-07T18:39:09Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![fennerinium](https://avatars.discourse-cdn.com/v4/letter/f/54ee81/32.png) [@fennerinium](https://forum.ewelink.cc/u/fennerinium)\
**Post date:** [May 17, 2023, 3:42am UTC](https://forum.ewelink.cc/t/enabling-auto-scenes-via-manuel-tap/9859/7 "2023-05-17T03:42:51Z")

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YES! I know what you are trying to say. The auto scene is not being triggered right away. My theory was similar to yours, where the condition cannot preexist. It must actively cross the temperature threshold to activate the trigger.

eWeLink staff … what’s going on here? There’s got to be a log to compare the conditions that triggered vs the conditions that did not trigger.

> [@Manual scene enabling other auto scenes doesn't work](https://forum.ewelink.cc/t/manual-scene-enabling-other-auto-scenes-doesnt-work/13082/16):
>
> I think I’ve observed similar behavior, where a manual scene enabling an auto scene doesn’t get triggered by the condition. I was theorizing that because a condition was already met at the time of enabling, it ignored it and didn’t trigger, versus the condition actively changing after the auto scene was enabled. When you say “as soon as you know how the triggering works then you can adjust your scenes” what did you learn??? How is the triggering algorithm setup?

This thread recognized the same issue.

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